AI Insights · Timothy · January 2024
Top 5 Entertainment Mascot Games in Finland Q4 2023
In Q4 2023, the top 5 entertainment mascot games in Finland showed varied performance in downloads, revenue, and active users. Data from Sensor Tower provides insights into these trends.
In the fourth quarter of 2023, the top 5 entertainment mascot games on a unified platform in Finland exhibited diverse trends in downloads, revenue, and weekly active users, according to data from Sensor Tower.
Minion Rush: Running game saw its weekly revenue fluctuate, peaking at around $84 in mid-November and averaging between $60 and $82 in other weeks. Downloads for the game peaked at 760K in late October and showed a significant increase towards the end of the year, reaching 573K in the final week of December. Weekly active users also followed an upward trend, rising from 1.4K in late September to 1.6K in late December.
Sonic Forces PvP Racing Battle experienced notable revenue spikes, particularly in the last week of December with earnings of approximately $199. Downloads consistently grew, culminating in a peak of 626K in the final week of December. The game also saw a sharp increase in weekly active users, climbing from 1.9K in late September to 3.5K by the end of the year.
SpongeBob Adventures: In A Jam displayed steady revenue growth, with a high of $191 in late October. Download numbers varied, with a noticeable peak of 610K in mid-October, followed by fluctuations and ending the quarter with 354K downloads. Weekly active users rose from 352 in late September to 563 by the end of December.
Sonic Dash Endless Runner Game had a less volatile revenue stream, with minor peaks and a maximum of $57 in early October. Downloads increased steadily, reaching 398K in the final week of December. Weekly active users also showed a consistent rise, starting at 3.9K in late September and reaching 4.7K by the end of December.
Finally, World of Peppa Pig: Kids Games demonstrated stable revenue, peaking at $526 in the last week of December. Downloads had a consistent pattern, with the highest being 358K in mid-December. The game maintained a steady number of weekly active users, starting at 910 in late September and ending at 1.1K by the end of the year.
For more detailed insights and analytics, visit Sensor Tower.